搜索资源列表
mutiTextures
- glsl shader写的多重纹理贴图。 实现太空地球效果。-glsl shader written in multi-texture mapping. Achieve the effect of the Earth in space.
CUVSUFC
- bezier曲线、网格、填充曲面及纹理映射;nurbs曲线、网格、填充曲面及剪切曲面。-Bezier curves, meshes, filled surfaces and texture mapping nurbs curve, grid, filling surfaces and shear surface.
texture
- 简单的Opengl纹理贴图,包括球体贴图,柱体贴图,和用贝塞尔曲线画苹果并且贴纹理-Simple Opengl texture mapping, including mapping the sphere, cylinder block, and the use of Bezier curves and paste texture painting Apple
tepot-texture-mapping
- 在VC++6.0环境,OpenGL接口语言 茶壶 纹理贴图-In VC++6.0 environment, OpenGL texture mapping interface language teapot
solar
- 本人毕业设计模拟太阳系的行星运转,有类似于CS游戏的自由视角变化,包括键盘鼠标,纹理贴图,以及右键菜单控制-I graduated from design simulation operation of the solar system planets, similar to CS have the freedom to view the game changes, including keyboard, mouse, texture mapping, and right-click menu
aastxmap
- 一个纹理映射的例子- A texture mapping example
纹理映射
- 纹理映射-Texture Mapping
Nine
- 第九章 MATLAB 图像显示与色彩 9.1 图像显示 9.1.1 imshow 函数 9.1.2 显示索引图像 9.1.3 显示灰度图像 9.1.4 显示二值图像 9.1.5 显示真彩图像 9.1.6 直接从磁盘文件中显示图像 9.2 特殊图像显示技术 9.2.1 显示颜色条 9.2.2 显示多帧图像序列 9.2.3 显示多幅图像序列 9.3 纹理映射 9.4 图像颜色 9.4.1 图像的退色处理 9.4
firedemo
- opengl+texture mapping实现fire仿真-opengl+ texture mapping to achieve fire simulation
TextureMapping
- 3D模型的简单纹理映射算法,结合效果展现,需要OpenGL支持-3D model of a simple texture mapping algorithm, combined with the effect of showing the need for OpenGL support
image-texture-mapping
- 这个Matlab程序实现了二维图像到三维图像的纹理映射功能。作者原本,把它用于MRI医学图像中。-The Matlab program achieved a two-dimensional image into three-dimensional image texture mapping function. Author of the original, it used in MRI medical images.
texture
- 实验了简单的正方体纹理贴图功能,鼠标右键拖动可以使正方体转动。-Experiment a simple cube texture mapping function, drag the right mouse button allows rotating cube.
TextureMapping
- ACM paper Texture Mapping
TextureMapping3DModelsofReal-WorldScenes
- ACM papers:Texture Mapping 3D Models of Real-World Scenes-ACM papers: Texture Mapping 3D Models of Real-World Scenes
texture
- opengl中的纹理贴图,实现三维物体纹理贴图的基本步骤-opengl the texture mapping, texture mapping implementation of three-dimensional objects, the basic steps
001_Texture_Mapping
- texture mapping using opengl
Hecker
- 透视纹理算法!透视纹理映射可以根据多边形距离观察者的远近而进行相应的调整从而产生比仿射纹理映射更真实的效果。-Perspective texture algorithm! Perspective texture mapping polygon from the observer in accordance with the distance and adjust accordingly in order to produce more than the real affine texture m
Texture
- 选择自己图片进行纹理贴图的vc与opengl程序-To choose their own picture of the texture mapping process vc with opengl
Texturemapping
- 纹理映射,使用参数化的方法对模型展开,然后进行纹理的映射,实现真实感的渲染。-Texture mapping
texture-mapping-26-9-11
- texture mapping in matlab